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Materia List
Magic |
Summon |
Support |
Command |
Independant
Unique to Final Fantasy VII, the Materia ability system provides a good grounding for beginners, but requires great skill to master. Each weapon and armour equipped has up to eight "Materia Slots". Some slots will be paired with another - this allows Support Materia to function. Once placed in a slot, the character will acquire an ability.
There are five different kinds of Materia: Green Magic Materia allows you to use various Offensive, Defensive and Curative spells; Red Summon Materia summon a monster that will attack all opponents; Blue Support Materia add special abilities to the Materia they are paired with; Yellow Command Materia allows you to use different attacks; Purple Independant Materia have miscellaneous effects.
| DEATHBLOW |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
D. Blow |
0 |
Performs an attack which either misses or causes a
critical hit (double damage). Has a 50% chance of missing. Pair it with a
weapon with very high accuracy (Tifa's God's Hand, Vincent's Shortbarrel)
for best results. |
| MST |
- |
40000 |
| Location: Font Condor; Rocket Town; Gongaga Jungle |
| Status: Luck +1 |
| DOUBLE CUT |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
2x Cut |
0 |
2x Cut attacks an enemy twice. 4x Cut attacks four
times against random enemies. |
| 2 |
4x Cut |
100000 |
| MST |
- |
150000 |
| Location: Sunken Plane (The Gelnika) |
| Status: Dexterity +2 |
| ENEMY SKILL |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
- |
- |
Allows you to use various skills used by enemies. Click [here]
for a full list. |
| Location: Shinra Building - Floor 67; Upper Junon;
Forgotten Capital |
| MANIPULATE |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
Manip. |
0 |
Allows you to control certain enemies. A physical
attack against a manipulated enemy will end your control over it. Very
useful for learning certain Enemy Skills. |
| MST |
- |
40000 |
| Location: Fort Condor; Pre-equipped Cait Sith |
| MASTER COMMAND |
| Level |
Ability |
AP Needed |
Effect |
| MST |
- |
- |
Gains the abilities of the Deathblow, Manipulate, Mime, Morph,
Sense, Steal and Throw Materias simultaneously. |
| Location: Kalm Town (Trade Emerald Weapon's Earth
Harp); Cosmo Canyon - Bring Mastered versions of Deathblow, Manipulate, Mime,
Morph, Sense, Steal and Throw to the Huge Yellow Materia. |
| MIME |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
Mime |
0 |
Mimics the last action performed by one of your
party members. Magic Spells and Summons can be mimed for no MP Cost. Only
your own Limit Breaks can be mimed. |
| MST |
- |
100000 |
| Location: Wutai Cave |
| MORPH |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
Morph |
0 |
If this is the killing blow dealt to an enemy, the
enemy transforms into an item. Damage dealt is reduced to 1/8, unless with
an Ultimate Weapon, where the damage is 1/3. |
| MST |
- |
40000 |
| Location: Temple of Ancients |
| SENSE |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
Sense |
0 |
Shows the enemy's statistics - its Max HP, Current HP, Max MP, Current MP, Weaknesses and Strengths, and Level. HP and MP can be viewed anytime after using [Select] |
| MST |
- |
40000 |
| Location: Wall Market Playground (After Sector 7 is
destroyed); Kalm Town |
| SLASH-ALL |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
Slash-All |
0 |
Slash attacks all enemies simultaneously. Flash
attempts to kill all enemies simultaneously. |
| 2 |
Flash |
100000 |
| MST |
- |
150000 |
| Location: Ancient Forest (Near Cosmo Canyon) |
| STEAL |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
Steal |
0 |
Steal and Mug both attempt to steal an item from an
enemy. Mug will cause some additional damage. |
| 2 |
Mug |
40000 |
| MST |
- |
50000 |
| Location: Midgar Sewers (Under Corneo's Mansion); Kalm Town |
| Status: Dexterity: +2 |
| THROW |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
Throw |
0 |
Throw tosses a weapon in your inventory (Damage = Atk Difference x 10). Coin tosses money at the enemy (1000Gil causes 100 damage, up to 9999 damage). |
| 2 |
Coin |
40000 |
| MST |
- |
50000 |
| Location: Fort Condor; Pre-equipped Yuffie |
| Status: Vitality: +1 |
| W-ITEM |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
W-Item |
0 |
Allows the use of two items in one turn. Duplication Trick: While in battle, use the W-Item command. First, select the item that you wish to be duplicated. Secondly, select any other item, but don't use it - instead, cancel, and you'll see the quantity of the first item increase. |
| MST |
- |
250000 |
| Location: Winding Tunnel (Midgar City, Disc 2) |
| W-MAGIC |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
W-Magic |
0 |
Allows the use of two magic spells in one turn. |
| MST |
- |
250000 |
| Location: Northern Crater (By the pit with the bright light) |
| W-SUMMON |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
W-Magic |
0 |
Allows the use of two summon spells in one turn. |
| MST |
- |
250000 |
| Location: Gold Saucer Battle Square (65000BP) |
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