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Materia List
Magic |
Summon |
Support |
Command |
Independant
Unique to Final Fantasy VII, the Materia ability system provides a good grounding for beginners, but requires great skill to master. Each weapon and armour equipped has up to eight "Materia Slots". Some slots will be paired with another - this allows Support Materia to function. Once placed in a slot, the character will acquire an ability.
There are five different kinds of Materia: Green Magic Materia allows you to use various Offensive, Defensive and Curative spells; Red Summon Materia summon a monster that will attack all opponents; Blue Support Materia add special abilities to the Materia they are paired with; Yellow Command Materia allows you to use different attacks; Purple Independant Materia have miscellaneous effects.
| CHOCOBO LURE |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
1.0 x |
- |
Chocobo Encounter rate increases. Bonus: Luck +1 |
| 2 |
1.5 x |
3000 |
| 3 |
2.0 x |
10000 |
| MST |
3.0 x |
30000 |
| Location: Chocobo Farm |
| COUNTER ATTACK |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
+20% |
0 |
Character with this equipped will make one physical counter-attack when attacked. You counter-attack once for each Counter-Attack materia equipped |
| 2 |
+40% |
10000 |
| 3 |
+60% |
20000 |
| 4 |
+80% |
50000 |
| MST |
+100% |
100000 |
| Location: Mt Nibel (After Materia Keeper) |
| COVER |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
+20% |
0 |
The character who has this equipped will take protect another character from damage occasionally. |
| 2 |
+40% |
2000 |
| 3 |
+60% |
10000 |
| 4 |
+80% |
25000 |
| MST |
+100% |
40000 |
| Location: Aeris' Garden (Sector 6 Slums) |
| ENEMY AWAY |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
0.5 x |
0 |
Reduces enemy encounters. Bonus: Luck +1 |
| 2 |
0.25 x |
8000 |
| MST |
- |
50000 |
| Location: Gold Saucer (Chocobo Square) |
| ENEMY LURE |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
1.5 x |
0 |
Increases enemy encounters. Bonus: Luck -1 |
| 2 |
2.0 x |
8000 |
| MST |
- |
50000 |
| Location: Gold Saucer (Battle Square) |
| EXP PLUS |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
1.5 x |
0 |
Increases amount of EXP gained after a battle. Bonus: Luck +1 |
| 2 |
2.0 x |
60000 |
| MST |
- |
150000 |
| Location: Gold Saucer (Wonder Square) |
| GIL PLUS |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
1.5 x |
0 |
Increases gil received after a battle. Bonus: Luck +1 |
| 2 |
2.0 x |
80000 |
| MST |
- |
150000 |
| Location: Gold Saucer (Wonder Square) |
| HP PLUS |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
+10% |
0 |
Maximum HP increases. |
| 2 |
+20% |
10000 |
| 3 |
+30% |
20000 |
| 4 |
+40% |
30000 |
| MST |
+50% |
50000 |
| Location: Cosmo Canyon; Mideel |
| HP <--> MP |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
- |
0 |
Switches max HP and max MP. |
| MST |
- |
80000 |
| Location: Corel Cave |
| LONG RANGE |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
- |
0 |
When equipped, a short-range attacking character does not suffer a penalty from the back row. Flying and unreachable monsters are now able to be hit. Long Range effect extends for such commands as Steal and Morph. |
| MST |
- |
80000 |
| Location: Mythril Mine |
| LUCK PLUS |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
+10% |
0 |
Luck increases. |
| 2 |
+20% |
15000 |
| 3 |
+30% |
30000 |
| 4 |
+40% |
60000 |
| MST |
+50% |
100000 |
| Location: Temple of the Ancients |
| MAGIC PLUS |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
+10% |
0 |
Magic increases. |
| 2 |
+20% |
10000 |
| 3 |
+30% |
20000 |
| 4 |
+40% |
30000 |
| MST |
+50% |
50000 |
| Location: Cave beyond the Forgotten Capital |
| MEGA ALL |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
1 Time* |
0 |
All usable battle commands now affect all opponents. This includes [Attack]. * Applies to magic spells only |
| 2 |
2 Times* |
10000 |
| 3 |
3 Times* |
50000 |
| 4 |
4 Times* |
80000 |
| MST |
5 Times* |
160000 |
| Location: Northern Crater |
| MP PLUS |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
+10% |
0 |
Maximum MP increases. |
| 2 |
+20% |
10000 |
| 3 |
+30% |
20000 |
| 4 |
+40% |
30000 |
| MST |
+50% |
50000 |
| Location: Cosmo Canyon; Mideel |
| PRE-EMPTIVE |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
+6% |
0 |
Chance of first-strike in battle increases. |
| 2 |
+12% |
8000 |
| 3 |
+24% |
20000 |
| 4 |
+36% |
40000 |
| MST |
+48% |
80000 |
| Location: Gold Saucer (Battle Square) |
| SPEED PLUS |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
+10% |
0 |
Speed increases. |
| 2 |
+20% |
15000 |
| 3 |
+30% |
30000 |
| 4 |
+40% |
60000 |
| MST |
+50% |
100000 |
| Location: Gold Saucer (Battle Square) |
| UNDERWATER |
| Level |
Ability |
AP Needed |
Effect |
| 1 |
- |
0 |
Removes the 20 minute time limit when fighting the Emerald Weapon. An infinite amount of AP can be stored on this materia. |
| Location: Kalm Town (Morph a Ghost Ship in the Junon Reactor Pathway into a Guide Book. Trade this for an Underwater Materia) |
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