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Materia List

Magic | Summon | Support | Command | Independant

Unique to Final Fantasy VII, the Materia ability system provides a good grounding for beginners, but requires great skill to master. Each weapon and armour equipped has up to eight "Materia Slots". Some slots will be paired with another - this allows Support Materia to function. Once placed in a slot, the character will acquire an ability.
There are five different kinds of Materia: Green Magic Materia allows you to use various Offensive, Defensive and Curative spells; Red Summon Materia summon a monster that will attack all opponents; Blue Support Materia add special abilities to the Materia they are paired with; Yellow Command Materia allows you to use different attacks; Purple Independant Materia have miscellaneous effects.

CHOCOBO LURE
Level Ability AP Needed Effect
1 1.0 x - Chocobo Encounter rate increases. Bonus: Luck +1
2 1.5 x 3000
3 2.0 x 10000
MST 3.0 x 30000
Location: Chocobo Farm

COUNTER ATTACK
Level Ability AP Needed Effect
1 +20% 0 Character with this equipped will make one physical counter-attack when attacked. You counter-attack once for each Counter-Attack materia equipped
2 +40% 10000
3 +60% 20000
4 +80% 50000
MST +100% 100000
Location: Mt Nibel (After Materia Keeper)

COVER
Level Ability AP Needed Effect
1 +20% 0 The character who has this equipped will take protect another character from damage occasionally.
2 +40% 2000
3 +60% 10000
4 +80% 25000
MST +100% 40000
Location: Aeris' Garden (Sector 6 Slums)

ENEMY AWAY
Level Ability AP Needed Effect
1 0.5 x 0 Reduces enemy encounters. Bonus: Luck +1
2 0.25 x 8000
MST - 50000
Location: Gold Saucer (Chocobo Square)

ENEMY LURE
Level Ability AP Needed Effect
1 1.5 x 0 Increases enemy encounters. Bonus: Luck -1
2 2.0 x 8000
MST - 50000
Location: Gold Saucer (Battle Square)

EXP PLUS
Level Ability AP Needed Effect
1 1.5 x 0 Increases amount of EXP gained after a battle. Bonus: Luck +1
2 2.0 x 60000
MST - 150000
Location: Gold Saucer (Wonder Square)

GIL PLUS
Level Ability AP Needed Effect
1 1.5 x 0 Increases gil received after a battle. Bonus: Luck +1
2 2.0 x 80000
MST - 150000
Location: Gold Saucer (Wonder Square)

HP PLUS
Level Ability AP Needed Effect
1 +10% 0 Maximum HP increases.
2 +20% 10000
3 +30% 20000
4 +40% 30000
MST +50% 50000
Location: Cosmo Canyon; Mideel

HP <--> MP
Level Ability AP Needed Effect
1 - 0 Switches max HP and max MP.
MST - 80000
Location: Corel Cave

LONG RANGE
Level Ability AP Needed Effect
1 - 0 When equipped, a short-range attacking character does not suffer a penalty from the back row. Flying and unreachable monsters are now able to be hit. Long Range effect extends for such commands as Steal and Morph.
MST - 80000
Location: Mythril Mine

LUCK PLUS
Level Ability AP Needed Effect
1 +10% 0 Luck increases.
2 +20% 15000
3 +30% 30000
4 +40% 60000
MST +50% 100000
Location: Temple of the Ancients

MAGIC PLUS
Level Ability AP Needed Effect
1 +10% 0 Magic increases.
2 +20% 10000
3 +30% 20000
4 +40% 30000
MST +50% 50000
Location: Cave beyond the Forgotten Capital

MEGA ALL
Level Ability AP Needed Effect
1 1 Time* 0 All usable battle commands now affect all opponents. This includes [Attack].
* Applies to magic spells only
2 2 Times* 10000
3 3 Times* 50000
4 4 Times* 80000
MST 5 Times* 160000
Location: Northern Crater

MP PLUS
Level Ability AP Needed Effect
1 +10% 0 Maximum MP increases.
2 +20% 10000
3 +30% 20000
4 +40% 30000
MST +50% 50000
Location: Cosmo Canyon; Mideel

PRE-EMPTIVE
Level Ability AP Needed Effect
1 +6% 0 Chance of first-strike in battle increases.
2 +12% 8000
3 +24% 20000
4 +36% 40000
MST +48% 80000
Location: Gold Saucer (Battle Square)

SPEED PLUS
Level Ability AP Needed Effect
1 +10% 0 Speed increases.
2 +20% 15000
3 +30% 30000
4 +40% 60000
MST +50% 100000
Location: Gold Saucer (Battle Square)

UNDERWATER
Level Ability AP Needed Effect
1 - 0 Removes the 20 minute time limit when fighting the Emerald Weapon. An infinite amount of AP can be stored on this materia.
Location: Kalm Town (Morph a Ghost Ship in the Junon Reactor Pathway into a Guide Book. Trade this for an Underwater Materia)