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Materia List

Magic | Summon | Support | Command | Independant

Unique to Final Fantasy VII, the Materia ability system provides a good grounding for beginners, but requires great skill to master. Each weapon and armour equipped has up to eight "Materia Slots". Some slots will be paired with another - this allows Support Materia to function. Once placed in a slot, the character will acquire an ability.
There are five different kinds of Materia: Green Magic Materia allows you to use various Offensive, Defensive and Curative spells; Red Summon Materia summon a monster that will attack all opponents; Blue Support Materia add special abilities to the Materia they are paired with; Yellow Command Materia allows you to use different attacks; Purple Independant Materia have miscellaneous effects.

BARRIER
Level Ability AP Needed MP Cost Effect
1 Barrier 0 16 Halves physical attack damage
2 MBarrier 5000 24 Halves magic attack damage
3 Reflect 15000 30 Bounces a spell cast on you up to four times
4 Wall 30000 58 Casts Barrier and MBarrier simultaneously
MST - 45000 - Master Magic Level
Location: Rocket Town
Status: Strength +2; Vitality -1; Magic +2; Mag Def +1; Max HP -5%; Max MP +5%

COMET
Level Ability AP Needed MP Cost Effect
1 Comet 0 70 Causes physical damage x4 to one target
2 Comet2 12000 110 Causes physical damage to four random targets
MST - 60000 - Master Magic Level
Location: Forgotten City
Status: Strength +2; Vitality -1; Magic +2; Mag Def +1; Max HP -5%; Max MP +5%

CONTAIN
Level Ability AP Needed MP Cost Effect
1 Freeze 0 82 Heavy ice magic damage. Causes [Stop]
2 Break 5000 86 Heavy earth magic damage. Causes [Petrify]
3 Tornado 10000 90 Heavy wind magic damage. Causes [Confuse]
4 Flare 15000 100 Heavy fire magic damage.
MST - 60000 - Master Magic Level
Location: Mideel - Give Mimett Greens to the White Chocobo and scratch behind its ears
Status: Strength -4; Vitality -2; Magic +4; Mag Def +2; Max HP -10%; Max MP +10%

DESTRUCT
Level Ability AP Needed MP Cost Effect
1 DeBarrier 0 12 Removes Barrier, MBarrier, Reflect, Wall and Peerless
2 DeSpell 6000 20 Removes Haste, Slow, Stop, Regen, Resist and Death Sentence
3 Death 10000 30 Instant kill
MST - 45000 - Master Magic Level
Location: Nibelheim - Basement of Shinra Mansion(Disk 1); Mideel (Disk 2-3)
Status: Strength +2; Vitality -1; Magic +2; Mag Def +1; Max HP -5%; Max MP +5%

EARTH
Level Ability AP Needed MP Cost Effect
1 Quake 0 6 Earth magic damage x1
2 Quake2 6000 28 Earth magic damage x2
3 Quake3 22000 68 Earth magic damage x3
MST - 40000 - Master Magic Level
Location: Kalm Town; Costa Del Sol
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

EXIT
Level Ability AP Needed MP Cost Effect
1 Escape 0 16 Flees the battle
2 Remove 10000 66 Kills all targets
MST - 30000 - Master Magic Level
Location: Rocket Town (Disk 2-3)
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

FIRE
Level Ability AP Needed MP Cost Effect
1 Fire 0 4 Fire magic damage x1
2 Fire2 2000 22 Fire magic damage x2
3 Fire3 18000 55 Fire magic damage x3
MST - 35000 - Master Magic Level
Location: Sector 7 Shop; Wall Market; Pre-equipped RedXIII
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

FULLCURE
Level Ability AP Needed MP Cost Effect
1 - 0 - -
2 FullCure 3000 99 Restores all HP
MST - 100000 - Master Magic Level
Location: Cosmo Canyon-Back of Item Shop (Disk 2-3)
Status: Strength -4; Vitality -2; Magic +4; Mag Def +2; Max HP -10%; Max MP +10%

GRAVITY
Level Ability AP Needed MP Cost Effect
1 Demi 0 14 Causes damage equal to 25% of enemy's current HP
2 Demi2 10000 33 Causes damage equal to 50% of enemy's current HP
3 Demi3 20000 48 Causes damage equal to 75% of enemy's current HP
MST - 40000 - Master Magic Level
Location: Cave of the Gi (After killing Gi Nattak)
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

FULLCURE
Level Ability AP Needed MP Cost Effect
1 - 0 - -1
2 FullCure 3000 99 Restores all HP
MST - 100000 - Master Magic Level
Location: Cosmo Canyon-Back of Item Shop (Disk 2-3)
Status: Strength -4; Vitality -2; Magic +4; Mag Def +2; Max HP -10%; Max MP +10%

HEAL
Level Ability AP Needed MP Cost Effect
1 Poizona 0 3 Cures [Poison]
2 Esuna 12000 15 Removes all negative status ailments
3 Resist 52000 120 Prevents all status ailments; prevents removal of any current status ailments
MST - 60000 - Master Magic Level
Location: Kalm Town; Upper Junon; Gongaga
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

ICE
Level Ability AP Needed MP Cost Effect
1 Ice 0 4 Ice magic damage x1
2 Ice2 2000 22 Ice magic damage x2
3 Ice3 18000 55 Ice magic damage x3
MST - 35000 - Master Magic Level
Location: Wall Market; Fort Condor; Pre-equipped Cloud
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

LIGHTNING
Level Ability AP Needed MP Cost Effect
1 Bolt 0 4 Lightning magic damage x1
2 Bolt2 2000 22 Lightning magic damage x2
3 Bolt3 18000 55 Lightning magic damage x3
MST - 35000 - Master Magic Level
Location: Wall Market; Fort Condor; Pre-equipped Cloud
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

MASTER MAGIC
Level Ability AP Needed MP Cost Effect
MST - - - When equipped, all Green Materia Magic may be used.
Location: Kalm Town (Trade Emerald Weapon's Earth Harp); Cosmo Canyon - Bring Mastered Level versions of all 21 Magic Materia to the Huge Green Materia
Status: -

MYSTIFY
Level Ability AP Needed MP Cost Effect
1 Confu 0 18 Causes [Confusion]
2 Berserk 12000 28 Causes [Berserk]
MST - 25000 - Master Magic Level
Location: Gongaga; Cosmo Canyon
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

POISON
Level Ability AP Needed MP Cost Effect
1 Bio 0 8 Poison magic damage x1. Causes [Poison]
2 Bio2 5000 36 Poison magic damage x2. Causes [Poison]
3 Bio3 20000 80 Poison magic damage x3. Causes [Poison]
MST - 38000 - Master Magic Level
Location: Shinra HeadQuarters Floor 68; Kalm Town
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

RESTORE
Level Ability AP Needed MP Cost Effect
1 Cure 0 5 Recovers lost HP
2 Cure2 2500 24 Recovers lost HP
3 Regen 17000 30 Increases current HP as the round progresses
4 Cure3 24000 64 Recovers lost HP
MST - 40000 - Master Magic Level
Location: Mako Reactor #1; Sector 5 Slums; Wall Market; Fort Condor
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

REVIVE
Level Ability AP Needed MP Cost Effect
1 Life 0 34 Revives and restores 1/4HP
2 Life2 45000 100 Revives and restores all HP
MST - 55000 - Master Magic Level
Location: Upper Junon; Gongaga; Costa Del Sol (Disk 2-3)
Status: Strength +2; Vitality -1; Magic +2; Mag Def +1; Max HP -5%; Max MP +5%

SEAL
Level Ability AP Needed MP Cost Effect
1 Sleepel 0 8 Causes [Sleep]
2 Silence 10000 24 Causes [Silence]
MST - 20000 - Master Magic Level
Location: Upper Junon; Gongaga; Costa Del Sol (Disk 2-3)
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

SHIELD
Level Ability AP Needed MP Cost Effect
1 - 0 - -
2 Shield 10000 180 Causes [Peerless]
MST - 100000 - Master Magic Level
Location: Northern Crater
Status: Strength -4; Vitality -2; Magic +4; Mag Def +2; Max HP -10%; Max MP +10%

TIME
Level Ability AP Needed MP Cost Effect
1 Haste 0 18 Speeds up the ATB Gauge
2 Slow 8000 20 Slows down the ATB Gauge
3 Stop 20000 34 Freezes the ATB Gauge
MST - 42000 - Master Magic Level
Location: Gongaga; Rocket Town
Status: Strength +2; Vitality -1; Magic +2; Mag Def +1; Max HP -5%; Max MP +5%

TRANSFORM
Level Ability AP Needed MP Cost Effect
1 Mini 0 10 Causes [Mini]
2 Toad 8000 14 Causes [Frog]
MST - 24000 - Master Magic Level
Location: North Corel; Cosmo Canyon; Pre-equipped Cait Sith
Status: Strength -1; Magic +1; Max HP -2%; Max MP +2%

ULTIMA
Level Ability AP Needed MP Cost Effect
1 - 0 - -
2 Ultima 5000 130 Heavy non-elemental damage
MST - 100000 - Master Magic Level
Location: North Corel (Disk 2, Huge Materia Quest)
Status: Strength -4; Vitality -2; Magic +4; Mag Def +2; Max HP -10%; Max MP +10%