Depressed

I can't remember the last time I was actually depressed over something relatively serious and non-trivial, but I guess life has its ups and downs and this in particular is a downer.

I got an email from Beth this morning. It was a lengthy but cleverly written poem about indecisiveness. As I sit here pondering about my housing options for next year, I can't help but think about the what-ifs. If I sign this tenancy agreement, I might miss out on a nicer place for a cheaper price. If I don't sign it, then I might have to settle for a dump at a high price (a bit like what happened with my current place). There's a lot of properties out there - some are damn expensive - but all the ones I've seen have been inadequate or were taken by someone else.

Charlotte and I looked at a place today in Mt. Vic, and she seems really keen on it. The practical side of me likes the place and I can see myself living there. But something doesn't quite appeal emotionally. Something isn't quite right. I pride myself on being logical and rational, but there is something I do not like about the place and I cannot for the life of me figure out why. Is my gut instinct telling me there's something wrong?

Usually when I become stressed or depressed, I can just sleep over it and wake up feeling fine. Maybe that's all I need, just some time to relax and chill out, sleep and process the day's events, then come back with an answer tomorrow.


Final Fantasy IV DS

This has to be one of the worst designed games I've ever played, because the difficulty and level ramping of wild monster battles was absolutely atrocious. It's like someone went through the original SNES version and decided to multiply monster stats on everything by two - take the final boss, for example, which has 65,000HP in the SNES version and 150,000HP in the DS version. Despite its unfairness, I liked the story and characters, and would have probably even enjoyed the game on the whole if I had played a non-DS version.

I was tasked with the important duty of ensuring everyone was well fed at Bryce's farewell dinner last night at Majestic Cuisine. With my fellow Asian accomplice, Juliann, we decided on Chilli Blue Cod, Grilled Prawns, Crispy Skin Chicken, Pork and Taro, Black Pepper Beef, Roast Duck, Tofu and Seasonal Vegetables. I was fretting the whole night about whether we had ordered enough food, but it seemed everyone was satisfied and full, so mission accomplished and thank goodness for that. There's nothing worse than leaving hungry from a restaurant...

Anyway, a whole bunch of photos from the past month or so have been uploaded, including pictures from Guy Fawke's, BBQ at Charles', Sidhe farewells, random meals, random weather phenomena and Sunni's birthday.


December

It's December already and it is slowly hitting me that yet another year has almost gone by. Things are already starting to wrap up for Christmas, with farewell parties for people "leaving" work and a few birthday celebrations here and there. I still have photos dating back to Guy Fawke's night, I really should upload them sometime soon... Lately, I've been at Siem Reap (Friday dinner with workmates), Cha (End of year homegroup on Wednesday), Hede (Tyler's farewell), New Kor + Karaoke (Mike's farewell). I feel like going back to sleep but apparently there's some fundraising food at the Indonesian Embassy so I'll be going to that with Surya and Andrew.

Badminton is still going strong with some punishing games today; I've never felt so knackered in my life, and I don't suppose my current state of health helped at all. Even on Thursday, I had chronic hiccups which drove me insane (and probably all the people around me as well). All seems to be on the road to recovery now, so I'll sit tight and take more drugs. Bleh.


Zen Puzzle Garden



PikPok's latest game exclusively for the iPad is Zen Puzzle Garden, a game originally done for PC by Joseph White of Lexaloffle. The idea of the game is to rake the sand in the garden, but there are three rules to adhere to:
  • You will keep raking in a straight line until you hit an obstacle or the other side of the sand
  • You cannot rake over previously-raked areas
  • You must be able to rake all the sand and step off the garden at the end

I've thoroughly enjoyed working on this game, despite the various challenges that the iPad's touch screen poses to developers and game designers (maybe I'll elaborate on this another time). I've learned an immense amount from watching people play-test the game and found it interesting to compare people's natural intuitions when trying to complete the gardens.

Again, the small project team size meant I was able to have my hand in several different game domains; I was responsible for input, UI, level editing and serialisation and game logic. You can even find some hot A Star action in there somewhere. Definitely one of the highlights of my year.


Pike River

The whole country mourns with the people who have lost fathers, husbands, brothers and sons in New Zealand's worst mining disaster in 96 years. The first explosion occurred last week, trapping 29 men in the Pike River mine; all 29 lost their lives when a second explosion occurred this afternoon.

I'm so sorry for your losses.